Hyper-V GPU passthrough: Difference between revisions

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* 언제 사용하는가? - 서버 구성, 성능 튜닝, 문제 해결 시
* 언제 사용하는가? - 서버 구성, 성능 튜닝, 문제 해결 시


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== Purpose ==
== Purpose ==
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* Non-goals: 다른 주제로의 확장
* Non-goals: 다른 주제로의 확장


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== Key Concepts ==
== Key Concepts ==
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== Detailed Explanation ==
== Detailed Explanation ==
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<references />
<references />


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== Best Practices ==
== Best Practices ==
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* 테스트 환경에서 먼저 검증
* 테스트 환경에서 먼저 검증


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== References ==
== References ==
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* [https://wiki.hpcmate.com Hyper-V GPU passthrough]
* [https://wiki.hpcmate.com Hyper-V GPU passthrough]


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== Related Pages ==
== Related Pages ==
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* [[Network]]
* [[Network]]


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[[Category:GPU]]
[[Category:GPU]]
== Knowledge Graph ==
Related
→ [[CUDA]]
→ [[GPU]]
→ [[NVIDIA GPU]]
→ [[NVLink]]
→ [[AMD GPUs]]
→ [[MIG]]
→ [[NVIDIA GPUs]]
→ [[Tensor Core]]
[[Category:Reference]]
[[Category:Reference]]

Latest revision as of 11:28, 17 July 2026

Template:Status

Template:TOC

Overview

Hyper-V GPU passthrough에 대한 기술 문서입니다.

Summary

  • 무엇인가? - Hyper-V GPU passthrough
  • 왜 필요한가? - HPC 및 서버 환경에서 필수 개념
  • 언제 사용하는가? - 서버 구성, 성능 튜닝, 문제 해결 시


Purpose

이 문서가 존재하는 이유

  • Goal: Hyper-V GPU passthrough에 대한 기술 정보 제공
  • Scope: Hyper-V GPU passthrough의 개념, 사용법, 설정
  • Non-goals: 다른 주제로의 확장


Key Concepts

Concept Description Related
Hyper-V GPU passthrough HPC/서버 환경에서 중요한 기술 개념 Linux, Server


Detailed Explanation

GPU partitioning is a method to partition off resources from your graphics card so that it can be used inside your VMs. Hyper-V supports is GPU passthrough, a feature that allows virtual machines to access the host’s GPU directly. this feature allows graphics intensive workloads like gaming or video editing on Hyper-V guest. This posting explains how to set GPU to Hyper-V window VM Test to see if your GPU can be partitioned at all. On the Host, open a Powershell prompt as administrator. Get-VMPartitionableGpu (win10) or Get-VMHostPartitionableGpu (win11)

  • Need a GPU that supports GPU virtualization, such as NVIDIA GRID or AMD MxGPU technology
  • Your CPU needs to support IOMMU (Input-Output Memory Management Unit) virtualization, which is required for GPU passthrough
  • GPU passthrough is not supported for virtual machines that use Dynamic Memory
  • GPU passthrough is only available on specific editions of Windows Server, such as the Datacenter edition
  • brokeDude2901 introduced how to enable GPU passthrough to Ubuntu VM using dxgkrnl_ubuntu kernel on github


Best Practices

  • 최신 버전 사용 권장
  • 공식 문서 참고
  • 테스트 환경에서 먼저 검증


References


Related Pages

Knowledge Graph

Related

CUDAGPUNVIDIA GPUNVLinkAMD GPUsMIGNVIDIA GPUsTensor Core